Games
I like to create games and other interactive media from time to time. You can find those here.
You can also find me on itch.io!
I design and develop indie games as part of my creative practice. My work includes game jam projects and experimental prototypes that explore procedural generation, storytelling, and player experience.
🎮 Games I’ve Made
Depths
Role: Designer & Developer
Year: 2022 | Game Jam: [Name of Jam]
A short description of the game (2–3 sentences).
Example: A puzzle-platformer developed in 48 hours for [Jam Name]. Focused on environmental storytelling and minimalist mechanics.
Umbral
Role: Designer & Developer
Year: 2024 | Game Jam: [Name of Jam]
Brief description. Highlight any cool mechanic, art style, or AI/procedural element you used.
Rainewal
Role: Designer & Developer
Year: 2025 | Game Jam: [Name of Jam]
Brief description. Highlight any cool mechanic, art style, or AI/procedural element you used.
🚀 What’s Next
I’m especially interested in how AI and procedural content generation can enhance game design. My upcoming projects aim to connect my research in generative AI with interactive media.